First Strike vs. Strike: Combat Ends
DeathInABottle wrote:
I'm glad to see that a few people are offering to playtest the possible change. Elimelech + Coma would be devastating, of course, but he is an 11 cap, and Coma does cost 3 blood - and dodge would still beat it. And dodge or prevent would both beat MVH and Quick Jab agg. Elimelech sounds like he would become broken, but I think playtesting - especially where playtesters deliberately start including more dodge cards to adjust to the new meta - would have to determine that.Pascal Bertrand wrote: Well, anyone can feel free to try First Strke resolving pre-SCE.
Amongst other things I would highly recommend (in a competitive environment):
- Elimelech + Coma
- Muddled Vampire Hunter
- Quick Jab (Basilia, Samantha, Hector & Dogs of War, ..)
But if you do try it, please send me your feedback
I'm glad to see there are people having time to playtest so useless changes.
I have also a request: I've always thought that Memories of Mortality shouldn't be playable on a Call the Great Beast. It's a demon. It can't have any memories of when it was human. Can someone playtest that to see if it's balanced?
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DeathInABottle wrote:
I'm glad to see that a few people are offering to playtest the possible change. Elimelech + Coma would be devastating, of course, but he is an 11 cap, and Coma does cost 3 blood - and dodge would still beat it. And dodge or prevent would both beat MVH and Quick Jab agg. Elimelech sounds like he would become broken, but I think playtesting - especially where playtesters deliberately start including more dodge cards to adjust to the new meta - would have to determine that.Pascal Bertrand wrote: Well, anyone can feel free to try First Strke resolving pre-SCE.
Amongst other things I would highly recommend (in a competitive environment):
- Elimelech + Coma
- Muddled Vampire Hunter
- Quick Jab (Basilia, Samantha, Hector & Dogs of War, ..)
But if you do try it, please send me your feedback
Im looking into eleimelech coma along with malks using bow or flamethrower as combat defense with shadow feint, since a solid number have little cel, a more or less useless thing by itsself. But adv quentin king, ruth mcginley, antoine the lost, lord fiona the colonel, lily, artemis, hannibal, and others can shadow feint coma. Its a two card combo costing a total of 4 blood, so i cant see it ever being actually broken. After i talk to other players, i think ill also modify my infinite earth meld to include more form of mist, so dodvy satyrs and henry taylors are used as a acid test against the clear enemy of sce under alternate rules.
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- ReverendRevolver
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Ankha wrote:
DeathInABottle wrote:
I'm glad to see that a few people are offering to playtest the possible change. Elimelech + Coma would be devastating, of course, but he is an 11 cap, and Coma does cost 3 blood - and dodge would still beat it. And dodge or prevent would both beat MVH and Quick Jab agg. Elimelech sounds like he would become broken, but I think playtesting - especially where playtesters deliberately start including more dodge cards to adjust to the new meta - would have to determine that.Pascal Bertrand wrote: Well, anyone can feel free to try First Strke resolving pre-SCE.
Amongst other things I would highly recommend (in a competitive environment):
- Elimelech + Coma
- Muddled Vampire Hunter
- Quick Jab (Basilia, Samantha, Hector & Dogs of War, ..)
But if you do try it, please send me your feedback
I'm glad to see there are people having time to playtest so useless changes.
I have also a request: I've always thought that Memories of Mortality shouldn't be playable on a Call the Great Beast. It's a demon. It can't have any memories of when it was human. Can someone playtest that to see if it's balanced?
Just did at a 6 player table with myself and realized its still not as broken as imbued with it. And its banned. I also started a fistfight with myself for contesting gilbert duane and mariel lady thunder. B-)
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- ReverendRevolver
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- Robert Scythe
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- Robert Scythe
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