First Strike vs. Strike: Combat Ends
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- Robert Scythe
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- Elder
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Thats why i always buy extra sarcasta heals.
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- ReverendRevolver
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- Antediluvian
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NC, Finland
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I didn't bother replying to this before, but since I seem to have personally offended you, I guess I might as well.Ankha wrote:
Because it stands the test of time and all the cards were designed with that rule in head? Because there's no good reason to change them?DeathInABottle wrote: Why shouldn't this rule be changed?
The rules concerning first strike vs dodge are balanced as they are. Rules aren't be changed for the sake of a minority that found them not enough rpg-like.
If you look at the majority of my posts in any of the "let's change/ban/errata X" threads, you'll see that I'm almost always against changes to the game. Like you, I think that VTES is generally well balanced, and I think that the best way to improve that balance further is to introduce new cards. On that note, I've read all of your suggestions for new cards, and appreciate the time and effort you put into them. So thanks for that. When it comes to First Strike, though, I've always been perplexed, and I've seen the issue come up a number of times before. My question was motivated by curiosity. And it turns out that a number of other people are also curious about a change. I don't understand why your tone is so confrontational.
My original post didn't request that anyone playtest anything: it was just meant to open conversation. Which it did. But someone came along and offered to playtest it, and I expressed appreciation for that. I'm not sure why that irritated you so badly.Ankha wrote:
DeathInABottle wrote:
I'm glad to see that a few people are offering to playtest the possible change. Elimelech + Coma would be devastating, of course, but he is an 11 cap, and Coma does cost 3 blood - and dodge would still beat it. And dodge or prevent would both beat MVH and Quick Jab agg. Elimelech sounds like he would become broken, but I think playtesting - especially where playtesters deliberately start including more dodge cards to adjust to the new meta - would have to determine that.Pascal Bertrand wrote: Well, anyone can feel free to try First Strke resolving pre-SCE.
Amongst other things I would highly recommend (in a competitive environment):
- Elimelech + Coma
- Muddled Vampire Hunter
- Quick Jab (Basilia, Samantha, Hector & Dogs of War, ..)
But if you do try it, please send me your feedback
I'm glad to see there are people having time to playtest so useless changes.
I have also a request: I've always thought that Memories of Mortality shouldn't be playable on a Call the Great Beast. It's a demon. It can't have any memories of when it was human. Can someone playtest that to see if it's balanced?
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- DeathInABottle
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- Methuselah
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It's the kind of mentality I too often see in posts just asking for discussion about the game...
Imagination is our only weapon in the war against reality -Jules de Gaultier
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Can someone go back in time and fix that, please?
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