Illusions of the Kindred VS Outside the Hourglass
A play Outside the Hourglass at
B try to play Illusions of the Kindred at
What happen?
A - Illusion of kindred combat ends resolves first then outside the hourglass, B only pay the cost.
B - B take the damage, then check for cost of the Illusion, no blood then the card fizzle
C - B pay the cost, take the damage and go to torpor before resolve the combat ends effect.
D - B pay the cost, take the damage, resolve the new combat of the illusion, and then go to torpor.
If B is the acting minion, what changes?
Illusions of the Kindred
Only usable before range is determined.
Outside the Hourglass
Archbishop of Itaocara
Prince ID #510
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Minion takes 2 points of damage from Outside the Hourglass immediately and can no longer afford to play Illusions of the Kindred. Combat continues as normal.
If minion B is acting (and assuming B wants to play IotK at first impulse):
Minion B plays Illusions of the Kindred. Minion A can choose to play Outside the Hourglass during the IotK combat. There is, however, no opportunity to play it in the original combat because combat has ended. You cannot play a combat card outside of combat.
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kschaefer wrote: If minion A is acting:
Minion takes 2 points of damage from Outside the Hourglass immediately and can no longer afford to play Illusions of the Kindred. Combat continues as normal.
If minion B is acting (and assuming B wants to play IotK at first impulse):
Minion B plays Illusions of the Kindred. Minion A can choose to play Outside the Hourglass during the IotK combat. There is, however, no opportunity to play it in the original combat because combat has ended. You cannot play a combat card outside of combat.
Very succinctly put.
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I hope the rulemonger could clarify that.
Archbishop of Itaocara
Prince ID #510
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1/ A plays Outside the Hourglass.
2/ A passes the impulse.
3/ B plays Illusions of the Kindred (now 0 blood). Combat ends but there's still 2 damage to handle ( groups.google.com/d/msg/rec.games.trading-cards.jyhad/UIFzsu-Zips/fafEXIwVn08J )
4/ B handles the 2 damage by not preventing them and going to torpor.
At step 3, an effect has been queued after the combat ends. So B is in torpor, and a combat between A and the top crypt card occurs.
The fact that B goes to torpor doesn't disrupt a combat between A and another vampire and doesn't end the action right away.
If B is the acting minion, and plays Illusions of the Kindred before A plays Outside the Hourglass, then combat ends due to IotK and A doesn't have the opportunity to play OtH against B.
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I'm confused, I thought the strike: combat end is being evaluated immediately when it's played and therefore prior to the Outside the Hourglass.
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