Villein hate, idea 9001
The reason can be worded differently, but I prefer:
"Blood on vampire is less valuable than pool".
How much less is a question, but I think ratio is near 1:2
By now my only decks without 4+ villeins are really in need of blood, like shambling Giovanni, kiasid s/b, ravnos e t.s.
We just need to invent something valuable to do with blood on minions, like more cards costing 3+ blood, some additional "default" ability or else.
It will collaterally "kill' all blood dolls and vessels, but I think it'll be fine too.
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brandonsantacruz wrote: A change like "a vampire may have only one Villein" might be easier, but I don't know that it would do enough to address the Minion Tap/Villein disparity. That and ruling "Play as written" on the blood part
I think making Villein say "A Minion can only have 1 Villein" would do a lot to address the Minion Tap/Villein disparity. As Minion Tap wouldn't be (for all intents and purposes) just worse than Villein anymore. And would make including the card not such a total no brainer. That is, for my money, the best thing to do to it.
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brandonsantacruz wrote: A change like "a vampire may have only one Villein" might be easier, but I don't know that it would do enough to address the Minion Tap/Villein disparity. That and ruling "Play as written" on the blood part
I really like that idea. It is elegant, simple, and kinda gives back the point to minion tap.
On a similar note, i always felt that Pentex could be fixed most easily by adding : "Only one Pentex Subversion can be played in a game".
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Pendargon wrote: On a similar note, i always felt that Pentex could be fixed most easily by adding : "Only one Pentex Subversion can be played in a game".
That would make it so much stronger... If the Pentex owner can defend it, the only way to get rid of it is to contest. What you suggest would remove this possibility.
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