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Subject: Rules Team Rulings - 23 June 1998

From: LSJ

Date: 1998/06/23

Newsgroups: rec.games.trading-cards.jyhad

 

===================================

Rules Team Rulings for 23 June 1998

===================================

 

Comments to rulings and errata (for further clarification or to explain

the reasoning behind a rule) are identified by hash marks. Archivists

may safely delete the lines begining with hash marks to save room, as

necessary.

 

ERRATA TO THE RULES (OR CHANGES TO ERRATA TO THE RULES):

--------------------------------------------------------

 

Actions. An action is successful if it is unblocked and uncancelled, even

  if it has no other effect. An unblocked bleed of zero or less is an

  unsuccessful bleed, but is a successful action. An unblocked political

  action is successful even if the referendum fails. The cost, if any,

  of an action is paid if the action is successful, regardless of these

  other factors.

  #

  # That is, you still pay for a Govern the Unaligned even if the bleed is

  # reduced to zero or less (so long as it isn't blocked).

 

Blocking. The last step of a successful block vs. a Ready acting minion

  is combat. Combat is not delayed until after the block. Thus, Cat's

  Guidance would be played after the combat, not before.

  #

  # This helps straighten out a minor convolution caused by Form of Mist.

 

Locations: Changing the controller of a location has no other effect,

  unless specified by card text. Exception: A location "on" another

  controlled card is moved onto an appropriate card controlled by the

  new controller of the location.

 

Contesting Titles: A vampire who cannot pay a blood to contest his title

  must yield - he does not have the option of going to torpor (and then

  yielding).

 

Damage Prevention cards: are not restricted to strike resolution.

  #

  # Combat cards can be played whenever appropriate during combat - and

  # any time preventable damage is inflicted is an appropriate time for

  # damage prevention.

 

Diablerie: can only be committed by Ready vampires. Vampires in Torpor

  cannot commit Diablerie.

  #

  #   To fix corner-cases presented by Kiss of Ra, Blood Brothers, etc.

 

GENERAL RULINGS:

----------------

 

Bleed: A minion's "current bleed" is the amount the minion would be

  bleeding for when he announces a bleed action against his Prey.

  #

  # This affects only Justicar Retribution, but is a general ruling.

 

Combat cards:

  By default, only apply to the round in which they are played. Explicit

  card text is needed to overcome this default.

  #

  # See Blood of Acid, and note the errata returning Immortal Grapple to

  # its Jyhad wording.

 

Weapon Damage: a weapon's "current damage" is the amount of damage that

  the weapon would inflict if used as a strike by bearer against a

  generic opponent.

  #

  # This affects Concealed Weapon, Illegal Search and Seizure, and Machine

  # Blitz.

 

Moving cards: The rule against moving a card onto something it cannot

  normally be played on is no longer in effect.

  #

  # It really only served to fix Beast, Leatherface of Detroit. See

  # Beast's new card-specific errata. This ruling was reversed because

  # it caused problems for other cards (and headaches for rulemongers).

 

Contesting: All card text on a contested card is ignored - including any

  title. Contested vampires do not contest titles.

  #

  # The vampire will begin contesting his title when he returns to the

  # controlled region, if the title is still held by another vampire

  # at that time.

 

Titles can only be held by vampires of the appropriate clan or sect. A

  clan Justicar title can only be held by a member of that clan,

  Camarilla vampires cannot hold Sabbat titles and vice-versa, etc. If

  a titled vampire changes clan or sect inappropriate to his title, he

  loses the benefit of the title unless and until he changes his clan or

  sect appropriately. If his title is contested while he is a member of

  an inappropriate sect, he immediately yields the title.

  (Losing capacity is not sufficient to lose the benefit of a title.)

 

ERRATA TO CARDS:

 

Antediluvian Awaking:

  A player can burn a vampire (to burn the Antediluvian Awaking) only

  during her untap phase.

 

Beast, Leatherface of Detroit:

  New card text:

  "Beast cannot perform action-card actions or recruit allies. He cannot

  have or use equipment or retainers. As a (D) action, Beast can enter

  combat with any Ready minion controlled by another Methuselah. +1 hand

  damage."

 

Closed Session:

  New card text:

  "Only usable during a political action, before any votes are cast.

  Non-Camarilla vampires cannot vote during the current political action."

  #

  # Does not have anything to do with blocking, since it isn't played until

  # the referendum.

 

Deflection:

  New card text:

  "Only usable when a you are the target of a bleed. Choose another Methuselah.

  You cannot choose the acting minion's controller. The acting minion is now

  attempting to bleed the chosen Methuselah. The chosen Methuselah may attempt

  to block. Tap this reacting vampire.

  Superior: As above, but do not tap this vampire."

  #

  # That is, you cannot deflect to yourself.

 

Form of Mist:

  New card text:

  "Superior: Strike: Combat Ends. If this vampire is the acting vampire, this

  vampire gets +1 stealth (and this card counts as an action modifier) and the

  action continues as if unblocked."

 

Golconda:

  Removes the selected vampire from the game instead of burning him.

  #

  # A vampire finding Golconda isn't destroyed - he simply has chosen

  # not to participate in the Jyhad any further.

 

Immortal Grapple:

  New card text:

  "Only usable at close range before strikes are chosen. (This round,) neither

  minion can strike except with hand strikes.

  Superior: As above, with an optional press, and if combat continues, the

  range of the next round of combat is set to close range - skip the

  Establish Range step for that round."

  #

  # The "This round" is redundant with the new general ruling on the default

  # duration of combat cards, but is included here for emphasis.

 

Kalinda:

  New card text:

  "As a (D) action, Kalinda may bleed with +1 bleed and +1 stealth. This action

  costs 2 blood."

  #

  # Obvious intent.

 

Living Manse:

  New card text:

  "The vampire with this location gets +1 bleed. When the vampire with this

  location is in combat, he or she can burn this card before range is

  determined to end combat. A vampire may have only one Living Manse."

  #

  # Ending combat at any arbitrary time during the combat sequence is not

  # a good thing.

 

March Halcyon:

  New card text:

  "If March is diablerized, no one can call a Blood Hunt against the

  diablerizing vampire."

  #

  # Obvious intent.

 

Redirection:

  New card text:

  "Only usable when a you are the target of a bleed by a younger vampire.

  Choose another Methuselah. You cannot choose the acting vampire's controller.

  The acting vampire is now attempting to bleed the chosen Methuselah. The

  chosen Methuselah may attempt to block. Tap this reacting vampire."

  Superior: As above, but the acting vampire can be the same age or older."

  #

  # That is, you cannot redirect to yourself.

 

Reform Body:

  New card text:

  "This card can be played as a combat card or a reaction card. Only usable by

  a vampire being burned. Not usable by an acting vampire. This vampire goes

  to torpor instead of being burned.

  Superior: As above, and this vampire gains 2 blood from the blood bank."

 

Return to Innocence:

  Removes the acting vampire from the game instead of burning him.

  #

  # See explanation for Golconda

 

Ritual of the Bitter Rose:

  New card text:

  "This card can be played as a combat card or an action modifier. Each of

  your ready vampires gains an amount of blood from the blood bank equal to

  the amount of blood on a vampire being burned either by diablerie or while

  in combat with this vampire."

  #

  # The VTES text munged the action-modifier aspect of this card when attempting

  # to clarify the Jyhad text. Hopefully the above text is clear and correct.

 

Rutor's Hand:

  A vampire can only have one Rutor's Hand.

 

  New card text:

  "Superior: As above, but this vampire can pay 3 blood to prevent the

  damage."

  #

  # Idea: The vampire gets to take agg damage and pre-pay what it would have

  # cost him to get out of torpor all in a single step - without the need for

  # a second action and without actually going to torpor - 1 blood for the

  # damage, two to leave torpor - getting rid of that cumbersome "how to

  # prevent non-combat damage" errata.

 

Second Tradition: Domain, The:

  New card text:

  "Requires ready Prince or Justicar. +2 intercept. Also usable by a tapped

  Prince or Justicar, even if intercept is not yet needed, to untap and attempt

  to block with +2 intercept."

  #

  # Usable by an untapped P/J if he needs intercept, and usable by a

  # tapped P/J even if he doesn't (yet) need intercept.

  #

  # Idea: being untapped and adding intercept are both "stuff for blocking",

  # while stealth is "stuff for avoiding a block". The rule against unneeded

  # stealth/intercept has been applied here as if it were "cannot do stuff

  # for blocking unless you need stuff for blocking." Use that idea if it

  # helps you understand this errata, ignore it if not.

  #

  # This idea doesn't extend to superior Bonding, since +bleed is not

  # "stuff for avoiding a block", nor to plus-intercept-with-a-combat-bonus

  # cards (like Spirit's Touch) since the combat bonus is not "stuff

  # for blocking". Those cards can still be played only if the stealth/

  # intercept is needed.

  #

  # (The idea for use by an untapped P/J comes from the original card text)

 

Taste of Vitae:

  Is not cumulative. A Taste of Vitae will not count any blood loss counted

  by a previous Taste of Vitae.

 

Tereza Rotas:

  "If another Methuselah controls the Edge, Tereza may take the Edge as an

  action directed at that Methuselah. This action costs 2 blood."

  #

  # Obvious intent. Also, the action cannot be thwarted by burning the Edge

  # after the action is announced.

 

Telepathic Misdirection:

  New card text:

  "Superior: Only usable when a you are the target of a bleed. Choose another

  Methuselah. You cannot choose the acting minion's controller. The acting

  minion is now attempting to bleed the chosen Methuselah. The chosen

  Methuselah may attempt to block. Tap this reacting vampire."

  #

  # That is, you cannot misdirect to yourself.

 

CARD RULINGS:

 

Anathema:

  Burns the target vampire when the target is reduced to zero blood in combat,

  regardless of the source of the loss of blood (card text). Still won't

  burn a vampire just for entering a combat with zero blood, however - there

  must be an actual "reduction" in blood.

 

Blood Brother Ambush:

  Is only an action modifier when it is not in play, and is only an Ally

  when it is in play.

 

Blood of Acid:

  Only lasts for the current round.

 

Brujah Frenzy:

  Can only be played if the acting Brujah is Ready (not in Torpor).

 

Burning Wrath:

  All of the damage from the strike is aggravated (card text).

 

Charming Lobby:

  The vote to be called is played/named when the action is declared, and is

  called (by the acting minion) by the resolution of this action. This action

  is a political action.

 

Code of Milan Suspended:

  The "Methuselah with the Edge" is identified at the start of the referendum.

  Burning the Edge during the referendum will not change the effects of the

  vote, if successful.

 

Justicar Retribution:

  Counts the bleed each minion would have when bleeding his prey.

 

Mask of a Thousand Faces:

  Cannot be used to mask an action if the Masking vampire is not capable of

  taking that action, nor if any action modifiers have been played on this

  action that could not have been played if the Masking vampire were the

  acting minion.

  #

  # Removes a lot of strangeness from the rulings.

 

Propaganda:

  The Methuselah being bleed with superior Propaganda must choose an untapped

  ready minion to tap if she has any.

  #

  # Obvious intent.

 

Rotschreck:

  Play as written.

  #

  # That is, play on a vampire who is to receive aggravated damage from

  # his opponent in combat.

 

--

L. Scott Johnson () VTES Net.Rep for Wizards of the Coast.

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