A Change to Deflection: Case Study
To go where?Pascal Bertrand wrote: Maybe having it cost the cost of the action (including action modifiers) is a way to go.
The question was: what would it change to the game environment?
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The acting (bleeding) minion can play action modifiers before askiong for blocks, you know. You've never played a Govern, redrew, played a Conditioning, redrew, and announced, "Bleed for 6, block"? I'm sad for you.Shockwave wrote: Assorted thoughts:
1. People would bounce just as much.
2. Bleed modifiers would handjam people, as they wouldn't get to play them.
3. AUS / Disciplineless bounce would see more play (especially AUS)
4. KS would be stronger, because it would be used to overwhelm DOM bounce.
5. DOM decks would include more blood gain, to offset the additional cost.
Interestingly, none of those things that you mentioned seem to bother me.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
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Dave Knowles (Advanced)
Sabbat Bishop of Manchester
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KevinM wrote:
Interestingly, none of those things that you mentioned seem to bother me.Shockwave wrote: Assorted thoughts:
1. People would bounce just as much.
What was the point in changing Deflection?
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Did I not parse it correctly?Pascal Bertrand wrote: Sounds like the CE Awe - you're paying 2X.
I'd use it all the time when it got down to 3-player, if I thought that my prey could or would block. That, by itself, seems quite interesting.Pascal Bertrand wrote: Usually, you're waiting for the lunge to play your KJMDeflection, so you wouldn't use it on a bleed for 1 (except in some weird situations involving Helena adv).
Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.Pascal Bertrand wrote: I think that, if you increase the cost of Deflection (and Deflection only)
- AUS is going to get played a lot (and Tel Misd would be the next one you'd change)
There are already, essentially, an infinite number of decks at any tournament that "bleed for 3". I see at least one on every single table. So, nothing changed.Pascal Bertrand wrote: - Redirection would get played a bit more
But most importantly, there would be a lot more decks that bleed for 3 (GtU with THA/OBF/OBT/PRO), KS DEM/obf).
So, you're saying that changing Deflection to have a cost of X blood, where X is the bleed amount, is too expensive? Ok.Pascal Bertrand wrote: In your proposition, you're having player X and her prey lose X blood/pool when X's predator is bleeding. Do you really think this will increase X's chances to get the GW? I don't. I think it's too expensive. Actually, I think I wouldn't even put the card in a deck.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
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Maybe you should first define the problem so that people know what you are trying to do.KevinM wrote: Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.
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