Random idea for chameleon abuse
Author : Blooded Sand
Description :
Shalmath, Baron, and madness network funkiness
Crypt [12 vampires] Capacity min: 10 max: 10 average: 10
12x Shalmath 10 POT PRE TEM True Bruj:6
Library [90 cards]
Action [30]
6x Chameleon
3x Cheat the Fates
3x Clan Impersonation
6x Clotho's Gift
3x Fee Stake: Corte
3x Fee Stake: Perth
1x Hourglass of the Mind
5x Summon History
Action Modifier [19]
6x Domain of Evernight
4x Pocket Out of Time
3x Recurring Contemplation
6x Tangle Atropos' Hand
Action Modifier/Reaction [2]
2x Hall of Hades' Court
Ally [5]
1x Harzomatuili
1x High Top
1x Mylan Horseed (Goblin)
1x Ossian
1x Remnant of the Endless Storm
Combat [6]
6x Outside the Hourglass
Equipment [6]
2x AK-47
1x Aaron's Feeding Razor
1x Ankara Citadel, Turkey, The
1x Sargon Fragment, The
1x Signet of King Saul, The
Event [2]
1x Inconnu Tutelage
1x Unmasking, The
Master [17]
9x Ashur Tablets
4x Development
3x Madness Network
1x Perfectionist
Reaction [3]
3x Rewind Time
Crafted with : Anarch Revolt Deck Builder. [Mon Sep 28 17:07:22 2015]
This is a first iteration, kinda want it to get ankaara, get baron, go malk, and then hunt or steal vamps as often as possible
Please Log in or Create an account to join the conversation.
- Blooded Sand
-
Topic Author
- Offline
- Methuselah
-
- Posts: 318
- Thank you received: 52
1. How do you expect to kill?
2. What will you do after you play your first Chameleon? You're playing no Banishment.
3. How do you expect to survive bleed&stealth, vote or combat decks?
IMO, you should focus either on:
-Chameleon (Arishat and co. as friends, with vote push and Banishments)
-Madness Network (maybe getting Heart of the City and bleed retainers and profiting from Shalmath's special)
I really don't see how your deck will work...
Please Log in or Create an account to join the conversation.
- cordovader
-
- Offline
- Elder
-
- Posts: 187
- Thank you received: 87
yup, v01, these decks usually start gelling at v10 onwardscordovader wrote: There are a lot of problems in your strategy:
by bleeding my prey with his own vampscordovader wrote: 1. How do you expect to kill?
why would i want to play banishment? no unique cluase, no may only play one, etc etc. no till end of turn, it is a PERMANENT stealcordovader wrote: 2. What will you do after you play your first Chameleon? You're playing no Banishment.
Werewolves are good against combat/ligt stealth bleed. Against heavy stealth send wolfies backwards t nuke stuff. against vote decks? steal their voters.cordovader wrote: 3. How do you expect to survive bleed&stealth, vote or combat decks?
This is essentially a slight rebuild of mycurrent shalmath and his bazillion buddies deck, so the malk network is there to allow shally to do silly things like hunt for 3, sargons a chameleon/SH/whatever is needed back into my hand, bleed for 1, or other generally annoying actionscordovader wrote: IMO, you should focus either on:
-Chameleon (Arishat and co. as friends, with vote push and Banishments)
-Madness Network (maybe getting Heart of the City and bleed retainers and profiting from Shalmath's special)
I really don't see how your deck will work...
Heart could be strong.
Please Log in or Create an account to join the conversation.
- Blooded Sand
-
Topic Author
- Offline
- Methuselah
-
- Posts: 318
- Thank you received: 52
The deck has a lot of moving parts, and in this version it is not too dangerous to block Shalmath; maybe add 2 Decapitate to punish people for blocking. People WILL try to block Chameleon actions anyway.
Regarding the moving parts, relying on Clan Impersonation is tricky and not too flexible if you also need to be an anarch baron. If Shalmath changes to Malkavian, he changes sects as well hence the Baron title becomes inactive (if he already had it), so you loose additional actions and blood to become anarch again. For that purpose, a few anarch converts in the crypt may be handy to make it easier to switch back or to become anarch again, and you will be ready for Chameleon actions one turn earlier. You do not want to loose your window to play Chameleon!
I would also add an Enkil Kog just in case the Madness Network is removed, and extra ousting power.
Please Log in or Create an account to join the conversation.
- Borrelstein
-
- Offline
- Ancilla
-
- Posts: 85
- Thank you received: 26
You totally missed the point.Blooded Sand wrote:
why would i want to play banishment? no unique cluase, no may only play one, etc etc. no till end of turn, it is a PERMANENT stealcordovader wrote: 2. What will you do after you play your first Chameleon? You're playing no Banishment.
Banishment allows to steal the banished vampire after he comes back in play. What cordovader points out is that you'll be able to steal one vampire maybe, then you won't be able to play more Chameleons because vampires will have been out for more than one turn (it will be too late).
Please Log in or Create an account to join the conversation.
Blooded Sand wrote:
yup, v01, these decks usually start gelling at v10 onwardscordovader wrote: There are a lot of problems in your strategy:
by bleeding my prey with his own vampscordovader wrote: 1. How do you expect to kill?
why would i want to play banishment? no unique cluase, no may only play one, etc etc. no till end of turn, it is a PERMANENT stealcordovader wrote: 2. What will you do after you play your first Chameleon? You're playing no Banishment.
Werewolves are good against combat/ligt stealth bleed. Against heavy stealth send wolfies backwards t nuke stuff. against vote decks? steal their voters.cordovader wrote: 3. How do you expect to survive bleed&stealth, vote or combat decks?
This is essentially a slight rebuild of mycurrent shalmath and his bazillion buddies deck, so the malk network is there to allow shally to do silly things like hunt for 3, sargons a chameleon/SH/whatever is needed back into my hand, bleed for 1, or other generally annoying actionscordovader wrote: IMO, you should focus either on:
-Chameleon (Arishat and co. as friends, with vote push and Banishments)
-Madness Network (maybe getting Heart of the City and bleed retainers and profiting from Shalmath's special)
I really don't see how your deck will work...
Heart could be strong.
And what will you do if, after playing your first Chameleon (taking into account that it will be successful), other Methuselahs don't bring out new vampires ?
You have no real plan B for that...
Please Log in or Create an account to join the conversation.
- cordovader
-
- Offline
- Elder
-
- Posts: 187
- Thank you received: 87
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Deck Clinic
- Random idea for chameleon abuse
Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit