On Villein. 1. "problematic card"
This is not a good trick because you end with no vampire, and have to re-influence out another one. Basically, you gain 11 pool but lose 2 or 3 turns, which is a bad trade-off IMHO.echiang wrote: Even with this proposed fix, it does nothing about the "Villein + Golconda" trick. Being able to double your pool expenditure (11 blood into pool from Villein, and then another 11 from Golconda) is exceedingly strong. Should we also ban Golconda while we're at it?
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you gain 11 pool but lose 2 or 3 turns, which makes your prey win
Fixed
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Obviously, you wouldn't start doing this right from the start.Ankha wrote:
This is not a good trick because you end with no vampire, and have to re-influence out another one. Basically, you gain 11 pool but lose 2 or 3 turns, which is a bad trade-off IMHO.echiang wrote: Even with this proposed fix, it does nothing about the "Villein + Golconda" trick. Being able to double your pool expenditure (11 blood into pool from Villein, and then another 11 from Golconda) is exceedingly strong. Should we also ban Golconda while we're at it?
But after your deck is already running pretty smoothly (say you already have 2 or 3 IC members out, or you have Aksinya out for defense) then you can afford to do something like this for extra pool gain.
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Not necessarily.Izaak wrote:
you gain 11 pool but lose 2 or 3 turns, which makes your prey win
Fixed
Maybe this will make your prey appear to be the table threat.
Maybe you are first seed and will win if you time out. Or you've already gotten 1 or 2 VP's and would be happy with a time out. So getting insane amounts of pool (say 22) helps ensure that you will survive until the time limit is reached.
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At that time, there are big chances that you have already played Villein earlier, that therefore you vampire isn't full and that you just play Golconda. Villein or Minion Tap would have been exactly the same in that case.echiang wrote:
Obviously, you wouldn't start doing this right from the start.Ankha wrote:
This is not a good trick because you end with no vampire, and have to re-influence out another one. Basically, you gain 11 pool but lose 2 or 3 turns, which is a bad trade-off IMHO.echiang wrote: Even with this proposed fix, it does nothing about the "Villein + Golconda" trick. Being able to double your pool expenditure (11 blood into pool from Villein, and then another 11 from Golconda) is exceedingly strong. Should we also ban Golconda while we're at it?
But after your deck is already running pretty smoothly (say you already have 2 or 3 IC members out, or you have Aksinya out for defense) then you can afford to do something like this for extra pool gain.
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