| >REGARD THE RUIN SLUG
It's an acid-spewing slug the size of a smallish elephant. Very rubbery, it takes a lot of punishment to defeat one. The RUIN SLUG is staring at you. >JOURNEY IN Thou art not stealthy enough to slip past a RUIN SLUG when the RUIN SLUG stareth upon thee with vast SLUG eyes and steely SLUG regard. You must ASSAIL the RUIN SLUG, or exist with it in peace. >PARLEY WITH SLUG RUIN SLUGS are not very talkative, but as you soon discover, they are excellent listeners. > |
In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks
treasure - and vengeance! Having escaped the clutches of the Slaver King,
he has vowed to pillage the wealth of the kingdom
... then bring it to its knees. YOU are this barbarian. Weakened
by your ordeal as a slave, wandering an unfamiliar realm filled with danger,
you must use cunning, savagery, and something approximating English syntax
to regain thy might, rally an army of friends to your cause, do repeated
business with a Delicate Doxy, and do deadly violence unto the Slaver
King!
Fans of Encounter Critical rejoice! The long-lost classic of text-adventure gaming is restored at last to a glory it never knew! Thrill to the savagery of the Sky Piranha! Marvel at the pathos of a love-struck Frankenstein! Mutate from exposure to unmodulated phasic radiation! Wield a rune-carved peg-leg Dwarf in your hand, and crush a wicked kingdom beneath your sandaled tread. |
| Download and Play!
Groove to the Mighty Z-Machine! ToaSK is a z-machine game (a format devised by Infocom for the Zork games back in the slightly more real 1970s). If you don't have a z-machine player installed, click here (Windows), or here (Macintosh) or here (Unix) or here (iOS) or here (Android) or here (even more!) for the free software you'll need to quest into the Slaver Kingdoms in a twisted (and sometimes very naughty) interactive EC adventure. |
Some Specs and Details
Fair warning: if you consider yourself an "IF enthusiast," you should just back away slowly, now, and forget this game exists. It isn't for you, and it responds dangerously to sudden movements. Never break eye contact until you're ready to run, then run, run like the wind, and don't look back! Really. But if you're the kind to ignore such warnings with a roguish grin, a swirl of your cloak, and a defiant bite into your slightly dry dinner roll, here's the basic rundown:
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Don't Say I Didn't Warn You!
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