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Reeling
in the Years
A Fearful Glance At The Passage of Time
By S. John Ross
Every kingdom reckons time according to its own standards, but the Rinden
"church calendar" is familiar: 12 months named March, April,
May, June and so on, approximating our own year. The biggest differences
are that the New Year begins with March, which begins at the Vernal Equinox
(more or less). Most other kingdoms have similar calendars, but name the
months differently. It's also common to refer to the months descriptively,
according to season (calling January "Midwinter" or August "Summersend,"
etc). In a few lands (Orgalt, and some Heltish kingdoms) the New Year begins
with summer, instead of spring.
The month-oriented method descends from the older moon-oriented
method, the "farmer's calendar" (also called the Heltish method)
which still dominates rural areas. The moon-calendar has twelve moons in
most years, but adds a thirteenth every third year or so to take up the
slack. The local name of each moon is usually a reference to some important
event it oversees ... for example, the early-summer moon is called the
"Scarab Moon" in Temphis, due to the annual plague of Peach Beetles
in the southeast. In the Rindenland, the old High Tembrian moon-names were
corrupted over time into the current names of months. In regions toward
Uresia's middle, where the vernia are sighted most frequently, there
are some calendars based on their movements, or which incorporate them
into the counting and naming of the moons.
The nearest thing to a universal calendar is the most exact (and arcane)
one: the Nonathorian calendar of Sindra, popular across the grave
with merchant houses and others concerned with port-to-port precision unadulterated
by the local color. Nonathorian Reckoning is also magical reckoning,
incorporating the flow of significant forces and predictable omens (including
the Sindran zodiac, associated vernia, and runic dominance), making it
the preferred calendar of most wizards.
In Nonathor's calendar, the year is divided into seasonal hundreds
and 52 named weeks, each with its own fable about a foolish mage.
Their names are drawn from the magical folklore (and in many cases true
but disputed histories) of every Uresian land of Nonathor's time. One week
per year, rotating through the final weeks of each season, is "long
week" to maintain precision (8-day weeks, except in "summer years,"
when the last week of summer is 9 days). Formally speaking, Nonathor's
calendar has no "months" at all, but each season is said to pass
through three turns that approximate them. Dates in this system
are usually by the week ("born on the 5th day of Baracet"), but
the merchant houses number by the season ("shipment received on the
89th morning of the Autumn Hundred").
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![[Calendar Graphic]](uresia-calendar.gif)
The Summer Hundred (click it for more), divided into turns
(months) and showing both regular and merchant dates. In Rinden, these
turns are June, July, and August. In Temphis, they are Miernoth, Collack,
and Soalreth. Their usual descriptive names are "Youngsummer, Midsummer,
and Summersend."
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Where Does All the Time Go?
There is a mystery nested in Nonathor's calendar. Nonathor Levanter,
who lived in Sindra about 900 years ago, was the first scholar to downplay
the usual business with sun, vernia and moon to instead extrapolate
a calendar's structure from magic numbers representing time, energy, and
aesthetic perfection. Many of these numbers had their origins in his own
(extensive) work as a sorcerer-historian.
But what modern scholars and merchants call "the Nonathorian calendar"
is more properly Nonathor's Perceptual Calendar. The Perceptual
is derived from his Precise Calendar, suppressed by his brethren
in Ballicazar for many years following his disappearance (or death) in
514.
Nonathor's methods led him to a conclusion his peers didn't care for:
that the Uresian year, in its perfect and healthy state, is exactly
400 days, with 100 days passing from equinox to solstice and back again.
Nonathor believed Uresia's year had become flawed due to external influences
- external attacks, eating away fragments of time. This notion greatly
amused the elder sorcerers, humorless as a rule, but positively jovial
when it meant a chance to belittle a wizard of lesser rank. They made sport
of Nonathor's belief that Uresia's year was being wounded somehow.
Publicly, Nonathor amended his work, producing the Perceptual Calendar.
Privately, and with the aid of a few friends (including Mariamne, the young
wife of another sorcerer and the source of further scandal in Nonathor's
life) he continued refining the original, and investigated the "thieves
of days" he believed it revealed. The final drafts of his calendar
- baroque diagrams crowded with annotations and silhouettes of sinister
figures - tell of a race of demons who walk among us, and of the 8 days,
16 hours, 32 minutes, 48.5 seconds they steal from each season: the "dead
festivals" of the year, in which life and matter locks in time and
becomes a shadowy playground for creatures who become shadows themselves,
going where they please, learning our secrets and plotting to unknown ends.
When Nonathor and his friends vanished on the 4th of Tala, 514, it was
amid scandalous accusations regarding the romance between he and Mariamne
(which he denied, even to his closest surviving friends), and equally-scandalous
accusations regarding the theft of two great ensorcelled hourglasses from
the Silver Regent of the Morundath Academy. Several of Nonathor's calendar-drafts
were recovered from his chambers, along with volumes of his notes. His
brethren sealed all these in the vaults and, after a time, they were simply
forgotten.
Recently, several sorcerers, eager to commemorate the achievements of
their order, began perusing Nonathor's documents, and found the forgotten
"Precise" calendars. They are no longer secret, but they're still
unknown outside Ballicazar's scholarly circles. The wizards are pondering
setting some Loreseekers to the task of discovering the truth - if there
is any - to Nonathor's scribbled warnings that "the thieves of
days walk among us, as men."
Notes
The 7 days of the week (Nonathorian) are Abralan, Uajan,
Ezaran, Yilian, Igrilan, Ormulan, and Xan. Xan is the "day of rest"
and repeats during Long Week. These are their south-Sindran names; elsewhere
they're often corrupted or replaced (Temphis, for example, prefers the
local names of Bulday, Forunday, Thulday, Prinday, Verinday, Whalday and
Xanday, while Rinden uses Sunday, Monday, Tuesday, etc.).
According to the Temphis dukes, the months are Sendil,
Baernoth, Reedwil, Miernoth, Collack, Soalreth, Silvering, Dorinoth, Nandrayle,
Fetherel, Silik, and Goragus ... but even the Grand Duke will swap "Dorinoth"
and "Midfall" at random in conversation, and wouldn't be confused
if someone called it "October." The High Tembrian names for the
moons are Mendriar, Adril, Mariar, Jen, Jelian, Audriar, Sembriar, Tendriar,
Nolendar, Desandar, Jenuar, and Fabriar, with the 13th (Xanuar) invoked
at need.
The 52 Nonathorian weeks are, in Sindran: (1) Gloran,
(2) Egan, (3) Dunora, (4) Hant, (5) Eostre, (6) Kalsius, (7) Mieer, (8)
Grelt, (9) Snimm, (10) Dhulen, (11) Murt, (12) Holf, (13) Atlia,
(14) Yadrim, (15) Iroy, (16) Hamentyle, (17) Quore, (18) Horvath, (19)
Loro, (20) Payan, (21) Kantono, (22) Haud, (23) Bold Rute, (24) Kovac,
(25) Gose, (26) Reagol, (27) Leisa, (28) Eladar, (29) Scorolet,
(30) Baracet, (31) Jhow, (32) Chayor, (33) Tala, (34) Barsha, (35) Whidderet,
(36) Bort, (37) Salvia, (38) Sarat, (39) Sora, (40) Hrus, (41) Fogo,
(42) Baffin, (43) Lesser ("Low") Alm, (44) Greater ("High")
Alm, (45) Efarazar, (46) Sinensis, (47) Yehm, (48) Mirunda, (49) Gelmir,
(50) Imbriel, (51) Lod and (52) Homadra. Weeks listed in italic
type are the season endings, which become Long Week in turn. The current
year, 1380, is a summer year, so Reagol is "Long Reagol."
Version 4.0 - Copyright © 2005, 2007,
2008 by S. John Ross
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