Card idea: Condemnation: Despaired
Cardtype: Action
Discipline: Daimoinon/Dementation
+1 stealth action. Condemnation.
[dem]
[dai] Requires an Infernal vampire.
[DAI] As [dai] above, and the minion with this card burns 1 blood or life each time a counter on this card is burned.
A new Condemnation. A defensive/offensive card for the Baali, but that costs some blood.
Keep in mind that most Baali can't multiact and that each action costs pool.
Basically, it will shut down a vampire for X turn, for a cost of X blood and 1 pool (untapping an infernal vampire costs 1 pool).
The condemned minion can still play reaction cards and vote.
Currently, most Baali decks can't take time to setup because each action costs pool and they have no defense against bleed or swarm (or vote, if you're not playing G5-6). So basically they have to move forward quickly.
This will give time for new Baali decks to setup.
The card is a bit similar to Riddle Phantastique but
- it is at 1 stealth
- it costs a little bit more (usually 3 blood, can go up to 5 for the 10-cap)
- the superior effect drain off the blood of the target.
- the target can't wake to block
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But I still think the effect is a bit too strong. Mostly because of big Baali vampires like Cybele, Nergal and The Unnamed. All of them have multi-act/untap capability (Rutors Hand, Freak Drive and Homunculus). In effect, it's an unremovable Pentex Subversion for X turns. To soften this somehow, I would like to add a clause, that the card can be burned during the affected minion's untap phase for a cost of X pool where X is number of counters on the Condemnation. (But maybe the cardtext is too long/complicated then).
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Baali rarely have trouble with getting blocked, so it would probably only be used to prevent actions anyway. I think it's decently balanced though.
But I'm not so sure if it fits the Baali thematically to have a "lockdown" card. That already belongs to the realm of Chimerstry, and Kiasyd's Riddle, and some Dementation cards. current Daimoinon cards can slow or weaken minions who get in your way, but not complete lockdown. Unleash Hell's Fury is a better example of this same defensive concept: "you can still play your game, but you might get burned!"
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Cardtype: Action
Discipline: Daimoinon/Dementation
+1 stealth action. Condemnation.
[dem] Tap a younger vampire.
[dai] Requires an Infernal vampire. Put this card on a ready minion as a
[DAI] As [dai] above, and the minion with this card burns 1 blood or life each time a counter on this card is burned.
This gives a minion a way to remove it immediately for a fairly painful cost, in the same way as a Disarm.
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I agree that the card is fine when played by some 7-cap Baali but becomes maybe a little to powerful when played by a 10-cap (which means 5 turn of pentex). See below for ways to reduce this delay (at some cost). Paying pool isn't a good thing because sometimes people tend to go suicidary when you play something nasty on them. Better not give them way to self-oust out of pique.extrala wrote: But I still think the effect is a bit too strong. Mostly because of big Baali vampires like Cybele, Nergal and The Unnamed. All of them have multi-act/untap capability (Rutors Hand, Freak Drive and Homunculus). In effect, it's an unremovable Pentex Subversion for X turns. To soften this somehow, I would like to add a clause, that the card can be burned during the affected minion's untap phase for a cost of X pool where X is number of counters on the Condemnation. (But maybe the cardtext is too long/complicated then).
I thought of it, but somehow I didn't want it to make it possible to cycle without paying some blood. But since it would cost an action, I guess we can remove the minimum limit for card space.Haze wrote: You could just make it Cost: X blood. and you don't need the "minimum 1" text, since it would burn immediately with 0 counters anyway.
Unleash Hell's Fury is a good way to go, but it doesn't prevent to go different ways.Haze wrote: But I'm not so sure if it fits the Baali thematically to have a "lockdown" card. That already belongs to the realm of Chimerstry, and Kiasyd's Riddle, and some Dementation cards. current Daimoinon cards can slow or weaken minions who get in your way, but not complete lockdown. Unleash Hell's Fury is a better example of this same defensive concept: "you can still play your game, but you might get burned!"
I would make it cost X (otherwise the card is useless at inferior), so at inferior it would cost X blood to remove, and 2X blood to remove at superior, and the blood must be paid by another vampire.Juggernaut1981 wrote: A minion may burn X counters on this card by burning 1 blood.
This gives a minion a way to remove it immediately for a fairly painful cost, in the same way as a Disarm.
Considering all this, it gives:
Name: Condemnation: Despaired
Cardtype: Action
Discipline: Daimoinon/Dementation
+1 stealth action. Condemnation.
[dem]
[dai] Requires an Infernal vampire.
[DAI] As [dai] above, and this minion burns 1 blood or life each time a counter on this card is burned.
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