Keeping Up
direwolf wrote: "each unlock" and "each time a minion unlocks" means the same thing to me. Two commenters after you read the idea and provided a constructive revision.
We have this thing called UNLOCK STEP. "Each unlock" is very ambiguous whether it refers to the step or when the minion (or in this case, the card keeping up) actually unlocks. Ankhas way of writing is much clearer.
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- Bloodartist
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- Antediluvian
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I understood that. "Unlock" doesn't exist as a noun in the rulebook. It is either a verb, or the name of a phase. That's why it's not correct rule-wise.direwolf wrote:
Ankha wrote: "Each unlock" is not correct, and that's why it was confusing me. "Each time a minion unlocks" is a proper way of expressing what you meant, unless I got it wrong once again.
"each unlock" and "each time a minion unlocks" means the same thing to me.
I'm glad they understood what you meant. I didn't.Two commenters after you read the idea and provided a constructive revision.
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Each unlock phasedirewolf wrote: "each unlock"
Every time a minion unlocks. 2nd Tradition, freak drive, etc.direwolf wrote: and "each time a minion unlocks."
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I'm glad they understood what you meant. I didn't.Two commenters after you read the idea and provided a constructive revision.
I contribute on the card ideas forums pretty frequently and I get a lot of that. By brain don't work right. I must be a Malkavian.
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Maybe I might be missing something... but isn't this card way better version of Rutor's Hand?
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Not really. Basically you'll get this trigger only occasionally. Notice the 'not during unlock phase' clause, however that'll eventually be realized into the card text? That means only when your predator (again more restrictions) freaks, uses animalism untap or sect based reactions (2nd Trad, Under Siege...), stuff like that. It's frequent but not guaranteed.jblacey wrote: Okay, I am really confused. What problem is this card solving? Do we think that Fortitude needs the ability for multiple unlocks without blood cost?
Maybe I might be missing something... but isn't this card way better version of Rutor's Hand?
Also no extra stealth on the action.
Sure, doesn't cost blood, but hardly just a better Rutor's. I'd say.
The latest wording works the best, for sure.
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