Blessing of the Gas-Powered Guardian
I'm trying to build a wall deck with anarch !Salubri
1- Hackerspace can help with cost of weapons
2- Guardian Vigil looks great for an Anarch wall
3- Field Training a Brother in Arms looks cool (at least in my head
The basic idea is to get a vamp with a chainsaw and have a brother field trained to gain aus
What i fear : maneuver heavy decks, light lack of prevent, tons of stealth decks might be a problem to.
Any advice or comment would be greatly appreciated.
Crypt (13 cards; Capacity min=1 max=6 avg=4)
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4x Anarch Convert 1 Caitiff:ANY
3x Ariel 6 AUS FOR VAL !Salubri:6
3x Azrael 5 for AUS VAL !Salubri:6
3x Silas 5 aus dom val FOR !Salubri:6
Library (90 cards)
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Master (16)
1x Anarch Free Press, The
1x Carver's Meat Packing and Storage
2x Code of Samiel
1x Direct Intervention
1x Fragment of the Book of Nod
2x Hackerspace
1x Path of Retribution, The
1x Powerbase: Montreal
1x Rack, The
1x Smiling Jack, The Anarch
4x Vessel
Event (1)
1x Dragonbound
Action (21)
4x Anima Gathering
1x Aranthebes, The Immortal
10x Blessing of the Name
3x Brother in Arms
3x Field Training
Equipment (10)
8x Gas-Powered Chainsaw
1x Light Intensifying Goggles
1x Sport Bike
Reaction (12)
4x Eyes of Argus
8x Guardian Vigil
Combat (30)
4x Armor of Caine's Fury
6x Death Seeker
4x Lam Into
4x Sword of the Righteous
4x Taste of Vitae
4x Unflinching Persistence
4x Vengeance of Samiel
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For your deck, its not a melee weapon. Making everything from bang nock to meat hook to bundhi to poker better.
Hacker space does all, not just non-unique. I'd recommend all the magic swordstuff, j Axe, crimson sentinel, banshee ironwail, blade of Enoch, etc. Now, hacker space isn't needed for that, but you want to buy stuff for brothers, and chainsaws suck.
Also, brothers with a extra hit of VAL are better than basic auspex. Veejay Vinod basically says "Nagaraja, 3cap, I play anima gathering once, burn blood for extra stealth, and sit"
Brothers decks do slightly better in g2, but this group is the best for doing !salubri stuff. If you want hacker space to buy stuff, I advise better toys. Anarch Ravnos mass reality and free foldable machine guns/kpist/AKs. Shoot 3+3 or 4+4 and have animalism, some auspex, etc. This means cha I, anjelica, and 2-3 others who can play vigil.
I was just evaluating best use of vigil. Plainly, fortitude gets something it never had for free before, so !venture/HoS win huge. Nicomedes, neighbor john, Mordechai, etc. Then there's Danielle Diron and 2 gangrel Dr s with auspex, who can vigil and trap+crow+bear skin, all of them under 8 capacity.
Then there's Nadima. Also Owain. So, I'm thinking mid range wall, and keep coming back to "too many vamps who bloc with fortitude and a us who are good. Ahhh!"
But, g6 !salubri have plenty of VAL options. They can block, have a weapon, and trap with armor of caines fury, hit, hit, taste, and repeat until SCE or someone hits the dirt, which isn't likely them since they prevent 2 each round, can't be frenzied, and probably have weapons.
Hope I helped.
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- ReverendRevolver
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ReverendRevolver wrote: The deck is not terrible, but it is quite sub-optimal.
I was not expecting to do a tournament deck. To be right, i plan on making a few flavorfull decks to introduce the game to friends and play with them. To that end, an anarch deck may not be a good option... Regarding Anarch Unbound and the numerous talks on how melee weapons sucks in V:TES, i was hoping for some love on melee weapon, this xpac. I guess i'll have to wait for the next one... May Caine (or the design team) do great things to
ReverendRevolver wrote: Gas powered chainsaw just isn't good.
For your deck, its not a melee weapon. Making everything from bang nock to meat hook to bundhi to poker better.
Hacker space does all, not just non-unique. I'd recommend all the magic swordstuff, j Axe, crimson sentinel, banshee ironwail, blade of Enoch, etc. Now, hacker space isn't needed for that, but you want to buy stuff for brothers, and chainsaws suck.
Totaly ok with that. I own those card and don't know how did i manage to forget them. Maybe just for casual play i would keep a chainsaw just for the flavor
ReverendRevolver wrote: Also, brothers with a extra hit of VAL are better than basic auspex. Veejay Vinod basically says "Nagaraja, 3cap, I play anima gathering once, burn blood for extra stealth, and sit"
Yep. I'll probably drop Anima as i have a Nu, the Pillar wall deck with Veejay and Anima Gathering. Another option may be to do a multirush deck and add lots of weenies and a Talbot's Chainsaw.
ReverendRevolver wrote: So, I'm thinking mid range wall, and keep coming back to "too many vamps who bloc with fortitude and a us who are good. Ahhh!"
Matthias says hi !
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ReverendRevolver wrote: Gas powered chainsaw just isn't good. For your deck, its not a melee weapon.
Gas-Powered Chainsaw is a melee weapon - it's not strength based, but it's always been printed as a melee weapon.
Jyhad''s Chainsaw, in addition to being absolutely terrible, is not a melee weapon (which is just downright odd).
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alek wrote: How do you plan to score victory points? Am I missing something or your only offensive plan is ONE smilling jack in 90 cards?
Hum maybe a Dragonbound ? Ok, 2 "victory cards" might be to little.
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