Kindred Society Games
Each Nightmare Curse has an effect. Each one prevents you from unlocking as normal. You can use the unlock effect on any one of them to unlock, be they have each affected you by each preventing you from unlocking.Nac wrote:
TwoRazorReign wrote: I’m saying the ruling is not necessary anymore. This is now the default. Multiples of the same card played on a vampire each have an effect.
I think you're wrong there....For example. nightmare's curse on basic chi aus have no rulling on it so a vampire with two of them can burn a single blood to untap.
Please Log in or Create an account to join the conversation.
kschaefer wrote: Each Nightmare Curse has an effect. Each one prevents you from unlocking as normal. You can use the unlock effect on any one of them to unlock, be they have each affected you by each preventing you from unlocking.
So in practice second one does nothing and no one has a compelling reason to put two of them on the same vampire. I get that. I'm saying that he is wrong in terms that rulling makes the card does something different thus rulling is not unnecessary but a functional buff on a super wallpaper card so it become just a average wallpaper card.
Please Log in or Create an account to join the conversation.
That being said, the card is mostly useless aside from letting Helene^ unlock with blood instead of pool or helping you out when you know you're going to play against Sense Dep. So, sure, I'd like to see a change to make it better, but propose that change based on the current text because that's what we're working from.
The "does not unlock as normal" is the current templating to those types of effects. If you want stackable costs, then you have to make the card text change in a way that makes stackable costs work. So, you could, for instance, ask for:
"...or burns 1 blood for each Kindred Society Games on this the attached vampire to unlock."
Thematically though, blood denial really hasn't been a Toreador thing, but maybe a Makarios/Madame Guil deck could benefit. I'd rather see a similar effect for FoS, who really care about keeping vampires low on blood for many, many deck types.
Please Log in or Create an account to join the conversation.
kschaefer wrote: Thematically though, blood denial really hasn't been a Toreador thing, but maybe a Makarios/Madame Guil deck could benefit. I'd rather see a similar effect for FoS, who really care about keeping vampires low on blood for many, many deck types.
I always thought Klaus van der Veken and François Villon were designed with the card in mind as they're the closest clan has to a blood denial oriented crypt. I'll test Makarios with it, so far my best attempt was a catatonic vitals deck with Anson and about 20 KSG.
Please Log in or Create an account to join the conversation.
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Card Balance & Strategy Discussion
- Kindred Society Games
Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit