Tariq and merging
BenPeal wrote: Speaking of Epiphany, perhaps there could be a starting-as-Advanced version. Just noodling around:
Legacy
+2 stealth action. Requires an unmerged advanced vampire.
Untap this acting vampire and search your crypt, uncontrolled region, or ash heap for his or her base version to move to him or her. Shuffle your crypt afterward. If this vampire merges, move the top card from your crypt to your uncontrolled region.
It's not cyclable like Epiphany, so I gave it a crypt draw bonus. Probably not as good as Epiphany.
Ah, could drop the crypt draw and give the card burn option instead to make it cyclable:
Legacy
+2 stealth action. Requires an unmerged advanced vampire.
Untap this acting vampire and search your crypt, uncontrolled region, or ash heap for his or her base version to move to him or her. Shuffle your crypt afterward.
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BenPeal wrote:
BenPeal wrote: Speaking of Epiphany, perhaps there could be a starting-as-Advanced version. Just noodling around:
Legacy
+2 stealth action. Requires an unmerged advanced vampire.
Untap this acting vampire and search your crypt, uncontrolled region, or ash heap for his or her base version to move to him or her. Shuffle your crypt afterward. If this vampire merges, move the top card from your crypt to your uncontrolled region.
It's not cyclable like Epiphany, so I gave it a crypt draw bonus. Probably not as good as Epiphany.
Ah, could drop the crypt draw and give the card burn option instead to make it cyclable:
Legacy
+2 stealth action. Requires an unmerged advanced vampire.
Untap this acting vampire and search your crypt, uncontrolled region, or ash heap for his or her base version to move to him or her. Shuffle your crypt afterward.
Burn option vastly increases the viability of decks that specialize in things like merging or going anarch. If I can't use the card, at least I don't have to choke on it. Generally these decks aren't so awesome that they need to be slowed down by making someone discard the extra copies and have a dead card during their turn. On the contrary, it opens up more possibilities if you can quickly cycle out redundant cards and get the deck doing what it is supposed to be doing.
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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- brandonsantacruz
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- Antediluvian
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We got ~50 advansable vampires as well as a card, which makes merging "free". Near nobody are playing them in serious games.
There is no hope in this mechanic.
PS: everybody here, I hope, know what "parasitic mechanic" means?
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I never claimed there were none my point was that there are very few successful uses of the mechanic.
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- theEmperor
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- Childe
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It's not faulty, but of very little help since you gave your feeling, not facts.theEmperor wrote: How is my statement faulty? I said I can't think of a single tournament winning deck that uses it.
I never claimed there were none my point was that there are very few successful uses of the mechanic.
If I say "I can't think about any deck using Revolutionary Council" and then discover that there are dozens, how does it help?
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