An utterly insane Setite reaction module
05 Sep 2012 07:29 - 05 Sep 2012 07:34 #35999
by Lemminkäinen
You could still make it sort of work, but would need lots of Setites to block the incoming
action each playing Revelations followed by Peacemaker.
Replied by Lemminkäinen on topic An utterly insane Setite reaction module
Crap, naturally. Why on earth didn't I take that into account? An utter brain malfunction on my part. My apologies.Pascal Bertrand wrote:
Six blocks? Are you meaning the sequence would be Bupe plays Revelations of Despair, Peacemaker, On the Qui Vive, Revelations of Despair, Peacemaker?Kraus wrote: You'd be able to block it again - the card works for the whole duration of an action.
So, in six blocks you'd be able to steal an inner circle? Yeah, I'll probably try this the next time I'm going to build a Setite deck. Right now I'm experimenting with Temptations, Soulgems and Eternal Masks. Corrpution Counters might be an obvious next level.
You're going to have some trouble with that second Revelations of Despair.
You could still make it sort of work, but would need lots of Setites to block the incoming
Last edit: 05 Sep 2012 07:34 by Lemminkäinen.
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05 Sep 2012 07:49 #36000
by Ohlmann
Replied by Ohlmann on topic An utterly insane Setite reaction module
Also, you could add Ecstasy, it work well with the bleed reduction from peacemaker to activate the superior level. Granted, it does not corrupt, but at least Temptation will work faster
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05 Sep 2012 10:43 #36006
by Izaak
Replied by Izaak on topic An utterly insane Setite reaction module
Clearly this package needs 6 Archon Investigations thrown in.
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05 Sep 2012 18:13 - 05 Sep 2012 18:14 #36013
by prunesquallor
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Replied by prunesquallor on topic An utterly insane Setite reaction module
It doesn't help with spamming corruption counters, but I have used Mental Maze to good effect in some (not very good) Settite or Baali blocking decks.
The difficulty with Revelations of Despair is that there's very little else available that can put corruption counters on your predator, so it's your only mechanism. There is Cagliostro, Weigh the Heart, and some anarch card or another which can put counters on players other than your prey, but those are all pretty hard to do.
I wish there were a card that would allow putting a corruption counter on a minion that already has one of your corruption counters. Perhaps
+1 stealth action
Put a corruption counter on a minion controlled by your prey. Boilerplate corruption counter text goes here.
Put a corruption counter on a minion who already has one of your corruption counters.
The difficulty with Revelations of Despair is that there's very little else available that can put corruption counters on your predator, so it's your only mechanism. There is Cagliostro, Weigh the Heart, and some anarch card or another which can put counters on players other than your prey, but those are all pretty hard to do.
I wish there were a card that would allow putting a corruption counter on a minion that already has one of your corruption counters. Perhaps
+1 stealth action
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Last edit: 05 Sep 2012 18:14 by prunesquallor.
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05 Sep 2012 20:12 #36021
by Juggernaut1981
My Blog juggernaut1981.blogspot.com/
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Bleed like you're juggling chainsaws...
Replied by Juggernaut1981 on topic An utterly insane Setite reaction module
There you go... redonculousness at its best...
Include Cybele and Contagion! She can lay down those corruption counters as strikes!
Include Cybele and Contagion! She can lay down those corruption counters as strikes!
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Bleed like you're juggling chainsaws...
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06 Sep 2012 11:49 #36065
by wesile
Replied by wesile on topic An utterly insane Setite reaction module
Or even better... call the great beast with

The great beast puts a Contagion in play, enters combat with any minion, strikes to put corruption counters and pockets out time to start a new combat...
The great beast puts a Contagion in play, enters combat with any minion, strikes to put corruption counters and pockets out time to start a new combat...
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