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So, I've been at it again... [Yet another background and layout thread]
Tzimisce 1
Tzimisce 2
Lasombra 1
Lasombra 2
Brujah
Toreador
Caitiff
Gangrel
Thoughts and criticisms?
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- self biased
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- Antediluvian
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Here's a combat card I mocked up:
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- LivesByProxy
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- Methuselah
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- Malfeasant Entity
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LivesByProxy wrote: I think the textures are too abstract or not representative of the clan. The 1st Tzimisce vaguely implies skin and blood, maybe? It also looks rusty to me. The 2nd Tzimisce is green which I think should be the Gangrel color but the texture doesn't mean or tell me anything. The Lasombra has a skin that resembles snake scales when it's yellowish, but the purple is a good color for darkness and shadows, but then the snake scales don't work with it IMO. Never been a fan of the Brujah denim background, Toreador is just OK, Caitiff is... what is that even suppose to be? Gangrel one is probably the most accurate to what I personally would like to see: green color scheme, implied camouflage theme, but the texture looks too stoney, should probably be more leafy (implying forests and woodlands).
Personally, I can accept that there's going to be an abstraction somewhere along the way and not everything is going to line up with my expectations as to how things 'ought' to be. case in point: you don't like the original Malkavian background or Brujah backgrounds, despite the fact they pretty effectively convey a theme. That's okay, too, but having there be a distinction and contrast to other backgrounds being used is important in the overall feel of the cards.
The purple Lasombra and red Tzimisce backgrounds are based off the originals found in Sabbat War and use elements that were in those backgrounds. The gold and green backgrounds are an attempt to reflect what the current color pallets are, while still paying homage to the original designs. Mileage may vary from person to person.
Here's a combat card I mocked up:
It looks nice and is a very fresh and modern take on the idea. I realize that it's a basic mock-up, but I'm not sure it jives with me personally because it looks like it came from some game that isn't V:tes. hitting that sweet spot between old and new is super challenging.
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- self biased
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SelfBiased wrote: It looks nice and is a very fresh and modern take on the idea. I realize that it's a basic mock-up, but I'm not sure it jives with me personally because it looks like it came from some game that isn't V:tes. hitting that sweet spot between old and new is super challenging.
I understand that. I was inspired by some of the graphics I saw in the V5 demo. I'm not exactly sold on it myself, I feel like it needs more of... something. I forgot the white borders around the discipline icons too. The artwork was taken from the canceled WoD MMO. I was also trying mimic FFGs graphic designs.
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- LivesByProxy
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Event.
one of the things that's perplexed me is that there's no icon for Master cards, and the icon for Events doesn't follow the established format for every other library card type, not to mention that Events are basically red Master cards without a distinct texture for themselves.
Event mk 2
@LivesByProxy In that you were successful in capturing that feel, but I'm not a fan of everything being at angles. Just my personal tastes though.
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