| 144 Finding your way back to the junction proves to be straightforward. Without stopping you move past the southerly passage and continue on east into the better illuminated corridor. As you make your way down this passage you see it retains the same character as most others you have been through; old tapestries hang limp and rotting from the walls, any stonework exposed to traffic in the passage is chipped and scarred by careless use. The floor however is clear of debris and the yellowish glow radiates out from some unknown source lighting your way. What is different however, is the change in the air as you move forward. At first you thought the strange smell was the heavy musty scent of wet and rotting fabric, but the further you move to the east the stronger the smell of ash permeates the air. Charcoal perhaps? You are unsure. Focusing your thoughts on what you remember of Dragonlore it occurs to you that serpents survive on more than just gold alone, especially those that exist in subterranean hells such as this. Charcoal or ash are essential for a Dragon to sustain itself and here it could not forage for it. It would need help. If the Dragon Windhammer truly exists it would surely need to swap small amounts of its treasure for charcoal produced by the Hordim that live within these walls. This would certainly account for the small amount of wooden furniture you have encountered so far. Your thoughts are interrupted by a sharp southerly turn in the corridor ahead.
| Turn to section 67.
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