| 125 The Morg warriors fight well but with Pallenten's help die quickly. Stabbing out at random the Morg repeatedly rush at you then retreat, testing your defenses and cutting at your arms and legs. The swiftness of their attacks prove difficult to counter and it is only the thickness of your cloak that prevents any serious injury. Only when the last of the creatures crumple to the soggy earth is it over. Sweating in the cool of the night both yourself and Pallenten struggle for breath as the exertion of the battle takes it toll. Driving your sword into the wet earth you squat against the side of one of the great stones and rest. (If you wish you may eat one of your rations now as well). With your head resting against your folded arms you do not at first notice the change in the weather. Clouds have again begun to crowd the sky, and in the darkness the crumpled mounds of dead Morg disappear completely into the gloom of the night. From the north a stiff wind rises, throwing leaves and other debris about the stones. After the rain the gust is cold and damp and soon grows into a full strength gale. Rushing through the gaps between the stones the wind moans and howls. In the complete dark of your surroundings it is too ghostly a song. It is time to leave. Grabbing Pallenten's reins you haul yourself onto her broad back and ride out of the circle of monoliths. Now you must travel south into the foothills surrounding the rugged Krodestaag Mountains. You know the dead Morg will not be alone. Usually they travel in larger raiding groups and it will be prudent to put distance between yourself and the stones before resting. Turning Pallenten towards the dark hills to the south you begin the next stage of your journey.
| Turn to section 244.
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